#ifndef _Font_H_
#define _Font_H_

#include <stdarg.h>
#include <stdio.h>
#include <d3dx9.h>

class CFont
{
private:

	ID3DXFont			*m_pkFont;
	IDirect3DDevice9	*m_pkDevice;

public:

	CFont(){}
	~CFont(){}


	HRESULT SetFont( IDirect3DDevice9 *m_pDev, int, int, char * );
	void DrawText( int, int, char *, D3DCOLOR );
	void DrawText( int, int, int, D3DCOLOR );
	void DrawTextEx( int, int, D3DCOLOR, char *, ... );

};


#endif // _Font_H_
